Voxlblade best builds
Voxlblade builds combine a race, a guild, a weapon line and gear layers. Community-verified setups are the Greatsword Mage, Dual Greatsword physical build and the Kitsune/Half-Ork True Magic build.
In-game: combat (official trailer footage)
The three community builds
| Build | Race | Guild | Weapon | Weapon art | Key gear |
|---|---|---|---|---|---|
| Greatsword Mage | — (any; Elf feels smoothest) | Mage / Scholar | Magic Great Sword + Magesteel Handle | Laser | Corrupted / Berserking armor, Astro-Pyjama pants + robe, Mageling Hood, Caster Ring; infusion 3× Mageling + Caster Ring |
| Dual Greatsword | — | Gladiator | Scourger's Blade (Executioner upgrade) + Shadow Handle (Katana upgrade) | Slam (Stomp also works) | Full Berserking armor, Rage Rune, Sharp Ring; infusion 2× Iron Slayer + 1× Berserking + Sharp Ring |
| True Magic | Kitsune / Half-Ork | Cursed | Curved Magic + Bloodied Handle | Cross Slash / Magical Ray | 2× Corrupt Berserking + 1× Vampiric True Moon Worshipper, Warped Sharp Ring, Vampiric Magic Missile / Sanguine Bolt Rune, 3× Gremlinancer infusion, Bastion Ring |
Pick your race first
| If you play… | Race | Why |
|---|---|---|
| Rune / skill rotation | Elf | Rune cooldown −40%, ults come back faster |
| Weapon art (WA) spam | High Elf | WA cooldown −25% |
| Attack speed / basic attacks | Kitsune | +0.1 speed lands straight on the part average, plus 10% move speed |
| Fresh start / solo | Arborian | Passive healing + 15 Protection, most forgiving |
| Armor break burst | Half-Ork | +10 armor penetration on all attacks, good on armored bosses |
| Crit on dodge | Bunikin | The hit after a dodge is always a crit |
Damage formula, in practice
Every build eventually runs through this formula (voxlpedia):
DMG = base × effective bonus × level bonus × damage bonus × damage reduction × output type × type-specific × crit × armor
Effective bonus comes from stacking scaling × boost (example: 1.1 Air × +50% + 0.5 Magic × +25% = +67.5%). So "swap to the weapon with the higher paper damage" is not automatically an upgrade — if the scalings do not match your boosts, the numbers are wasted.
Gear layers explained
- Forge: up to 5 upgrades at 500 / 1,500 / 2,000 / 3,000 / 4,000 V$ — 11,000 V$ to max a single item.
- Infusion: takes the affixes plus half the base stats, and cannot be taken back — do not feed it the wrong item.
- Crafting: higher crafting level raises the chance of rolling an affix; upgraded or already-affixed gear cannot be reforged.
- Modifiers: regular mobs can spawn as Magical / Corrupted variants and drop affixed gear. Spawn rate doubles in Deadlands and Icy Plateau and halves in Frontier Village.
Build recipes: Fandom Builds. Mechanics and numbers: voxlpedia Category:Mechanics. Checked on 2026-09-27.